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	<title>Take A Peck &#187; online community</title>
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	<description>Sports Business, Social Networking and More</description>
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		<title>What If Teams Were Using Social Media The Right Way?</title>
		<link>http://www.jasonfpeck.com/2009/09/22/what-if-teams-were-using-social-media-the-right-way/</link>
		<comments>http://www.jasonfpeck.com/2009/09/22/what-if-teams-were-using-social-media-the-right-way/#comments</comments>
		<pubDate>Wed, 23 Sep 2009 02:53:13 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Social Media]]></category>
		<category><![CDATA[Sports]]></category>
		<category><![CDATA[Sports Business]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[online community]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[team communities]]></category>
		<category><![CDATA[teams]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.jasonfpeck.com/?p=623</guid>
		<description><![CDATA[We&#8217;ve seen that there is a whole lot more to social media than just media or marketing. Social media tools and the tenets of listening, audience participation, user-generated content, real-time news and updates, sharing and voting are revolutionizing the way companies do business. Done properly and with a purpose, social media has the ability to [...]]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve seen that there is a whole lot more to social media than just media or marketing. Social media tools and the tenets of listening, audience participation, user-generated content, real-time news and updates, sharing and voting are revolutionizing the way companies do business. Done properly and with a purpose, social media has the ability to transform the way companies look at:</p>
<ul>
<li>Market research</li>
<li>Product development</li>
<li>Customer service</li>
<li>Sales and marketing</li>
<li>Employee hiring</li>
</ul>
<p>A few businesses and teams get this, but overall we&#8217;re still not there yet. Many teams are getting involved, but not always with a purpose or clear strategy. A Facebook page that has 100k people on it is worthless, without the proper strategy behind it. If you&#8217;re a team, you don&#8217;t really want Facebook fans, you want ticket buyers.</p>
<p>The video below describes some ideas for ways that teams can use social media the right way and what benefits they (and their fans) can get from this.<br />
<script type="text/javascript">tr_id="9279";</script> <script type="text/javascript" src="http://tweetreel.com/js/embed_480.js"></script></p>
<p>The last idea in the video is one I look forward to exploring more, and would love your thoughts on. It&#8217;s one thing to do some basic videos occasionally and make them exclusive to Twitter or YouTube to drive awareness and engagement. But hardcore fans are always willing to consume more, in my opinion. Why aren&#8217;t teams capitalizing on this?</p>
<p>More and more fans now want to participate, be involved in the creation of ticket packages, get exclusive, behind-the-scenes videos, articles and real-time updates, get personalized merchandise, vote on ideas for sponsor promotions, etc.  Clearly people want content in new forms as indicated by the explosion of sites like Twitter. Why aren&#8217;t more teams taking some of these concepts, creating new content areas and fan clubs and charging fans for access to drive revenue?</p>
<p>If you&#8217;re a die-hard Lakers fan, wouldn&#8217;t you pay for the right to see Kobe&#8217;s real-time updates right after the game, before the press get a crack at him? Wouldn&#8217;t you pay to have access to short, 30 second videos from Phil Jackson before and after practice? Wouldn&#8217;t you pay for a chance to ask a member of the Lakers staff or ownership any question you wanted once a month? I know I would.</p>
<p>I think teams may need to rethink a lot of the things they&#8217;re doing online. There should be a balance between using these free social media tools to expand an audience and keep a pulse on what fans want/think vs. charging people for access to really cool content and opportunities. Some of the things teams and players are doing on outside sites could be moved in-house (and on team communities, so they have a better value proposition) so they can be better monetized and packaged for hardcore fans. I think this is the only way teams will see a good ROI from their efforts and will be able to justify spending money on new opportunities that serve to engage fans in more ways.</p>
<p>I&#8217;m always interested in hearing what you think. Thanks for watching/reading and I look forward to your thoughts on this.</p>
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		<item>
		<title>Growth or Stagnation in Team Communities Online?</title>
		<link>http://www.jasonfpeck.com/2009/08/15/growth-or-stagnation-in-team-communities-online/</link>
		<comments>http://www.jasonfpeck.com/2009/08/15/growth-or-stagnation-in-team-communities-online/#comments</comments>
		<pubDate>Sat, 15 Aug 2009 23:11:47 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Social Media]]></category>
		<category><![CDATA[Sports]]></category>
		<category><![CDATA[mycolts]]></category>
		<category><![CDATA[online community]]></category>
		<category><![CDATA[planet orange]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[team communities]]></category>
		<category><![CDATA[unique visitors]]></category>

		<guid isPermaLink="false">http://www.jasonfpeck.com/?p=609</guid>
		<description><![CDATA[Planet Orange and MyColts.net are two official online communities from professional teams that often are praised by people (myself included) for being ahead of the curve and doing things the right way. But are they catching on with the average fan?
Here&#8217;s an interesting picture taken from Compete.com:

According to Compete.com (probably not 100% accurate, but usually [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.planetorange.net" target="_blank">Planet Orange</a> and <a href="http://www.mycolts.net">MyColts.net</a> are two official online communities from professional teams that often are praised by people (<a href="http://www.jasonfpeck.com/2007/08/16/sports-brand-transparency/">myself included</a>) for being ahead of the curve and doing things the right way.<strong> But are they catching on with the average fan?</strong></p>
<p>Here&#8217;s an interesting picture taken from <a href="http://siteanalytics.compete.com/planetorange.net+mycolts.net/" target="_blank">Compete.com</a>:</p>
<p><img class="alignnone size-full wp-image-610" title="compete.com traffic numbers" src="http://www.jasonfpeck.com/wp-content/uploads/2009/08/picture-7.png" alt="compete.com traffic numbers" width="580" height="381" /></p>
<p>According to Compete.com (probably not 100% accurate, but usually pretty close), both sites attracted roughly the same amount of unique visitors last month as they did in July of 2008. Here are the numbers:</p>
<ul>
<li>Planet Orange &#8211; 1,767 unique visitors in July (1,413 uniques in July 2008)</li>
<li>MyColts.net &#8211; 8,290 unique visitors in July (8,137 uniques in July 2008)</li>
</ul>
<p>Unique visitors is only one indicator of growth, and I didn&#8217;t look at other important metrics such as number of active members, time spent on site, revenue generated from community members, etc. But according to Compete.com, the communities haven&#8217;t grown much in terms of unique visitors over the past year. Why haven&#8217;t these sites grown more?</p>
<p>I can&#8217;t say for sure, but my guess is that it&#8217;s a combination of things:</p>
<ul>
<li>Lack of promotion</li>
<li>Lack of integration with existing marketing efforts</li>
<li>No clear value proposition stated on the home page</li>
<li>Not enough unique/exclusive content and access</li>
<li>More focus on fans on existing social media sites (Facebook, MySpace, etc)</li>
</ul>
<p>But those are just a few guesses. I really have no idea why these two communities appear to have stagnated in growth. I wonder if other team communities have also stagnated. What do you think?</p>
<p>Are official online team communities a good idea? I still say yes (when executed properly), but would love to hear your thoughts.</p>
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